About This Game With the help of over 18,000 Kickstarter backers, Narrative Designer Chris Avellone and composer Inon Zur, Owlcat Games is proud to bring you the first isometric computer RPG set in the beloved Pathfinder tabletop universe. Enjoy a classic RPG experience inspired by games like Baldur's Gate, Fallout 1 and 2 and Arcanum. Explore and conquer the Stolen Lands and make them your kingdom!Explore the Stolen Lands, a region that has been contested territory for centuries. Hundreds of kingdoms have risen and fallen in these lands, and now it is time for you to make your mark—by building your own kingdom! To do so, you’ll need to survive the harsh wilderness and the threat of rival nations… as well as threats within your own court. Customize your character with a wide range of classes and powers including specialized archetypes, powerful arcane and divine spells, choosing from a multitude of class abilities, skills, and feats. Pathfinder allows players to create heroes (or villains) that fit both their individual gameplay styles and their personalities.Meet a diverse cast of companions and NPCs, including iconic characters from the Pathfinder setting itself. You’ll need to decide who to trust and who to watch carefully, as each companion has an agenda, alignment, and goals that may differ from yours. Your journey will become their journey, and you’ll help shape their lives both in the moment and well into the future.Conquer new regions as claim them as your own, carving your kingdom from the wilderness. While classic dungeon crawling and exploration lie at the heart of this adventure, diplomacy, politics, and kingdom development are also part of the challenge. Choose your allies well, and keep them close while exploring ancient tombs and ruins — and while dealing with politics in your own court. Your kingdom is a reflection of your character and your choices throughout the game. It is a living thing shaped by your alignment, your allies, and your ability to lead your people. Not only can your kingdom expand, opening up new territories and allowing you to build new towns and communities, but your capital city will physically change based on your decisions, your policies, and even whom you choose to ally with. As your kingdom grows, a number of factions and neighboring countries will come to you to seek favor—and to test your strength.Explore - Conquer - Rule!The Pathfinder Roleplaying Game is an evolution of the 3.5 rules set of the world's oldest fantasy roleplaying game, designed by Paizo, Inc using the feedback of tens of thousands of gamers just like you. Whether you’re new to the Pathfinder® universe or you’re a seasoned veteran, Pathfinder: Kingmaker is the CRPG you’ve been waiting for. 1075eedd30 Title: Pathfinder: KingmakerGenre: RPGDeveloper:Owlcat GamesPublisher:Deep SilverFranchise:PathfinderRelease Date: 25 Sep, 2018 Pathfinder: Kingmaker Download Windows 7 Ultimate This game has many elements I enjoy. The travel system, story, character progression, rule set. With so much going for it I was really disappointed with the combat system. While you technically can adjust the settings to be turn-based, its clear the game is designed around a real-time combat system. The problem is the AI isn't wonderful. I would much prefer a game like this to have a combat system comparable to Divinity Original Sin, or the pen-and-paper Pathfinder game, focused on turn based combat. This made the game not enjoyable.. Game is just unsatisfying as a tabletop conversion. The encounters are built for optimization with hilariously overbuffed stats; "Normal" has enemies running around with significantly inflated stats over the tabletop game, and the mechanics behind those don't help either.Basically the game is designed to be played on Easy or lower if you play the game as an actual RPG. If you're a min-max enthusiast using a mod to respec the poorly-statted companion characters, then you'll be fine on Normal+. Normal is also doable with strong-but-not-full-cheese builds if you enjoy save scumming fights repeatedly.Goblins shouldn't have 21 AC. Skeletons shouldn't have +12 to damage. I've played a LOT of D&D 3.5, and a fair bit of Pathfinder. Now, someone people think it's great that the game can be made harder. I would agree with them. But breaking the system's core math by inflating enemy stats beyond the curve isn't the solution for Normal difficulty. I know I can take Monk and\/or Paladin dips on my melee characters to boost their defenses to outrageous levels, but I should be able to play logical straight-class characters on Normal without having the provided companion Barbarian get one-shot by a skeleton who mysteriously does d12+12 damage per attack.The description of "The Pathfinder Roleplaying Game is an evolution of the 3.5 rules set of the world's oldest fantasy roleplaying game" isn't wrong, but what has been done here isn't an evolution but a degeneration into a powergamer's death march through absurdly inflated stats and a real lack of imagination on encounter design.. This has the makings of a good classic-style CRPG, but there are too many things wrong with it for me to be able to recommend it. The main problem as I see it is an almost complete lack of direction on what needs to be done to progress in the narrative. Most of the time I've spent playing this I've been completely confused as to what my task was at any given moment, so that I didn't feel any sort of engagement with the story. It seems to have been thrown together really haphazardly. If you enjoy a lot of aimless wandering, wondering what it is exactly that you're supposed to be doing, this is the game for you. The other main strike against it is that by and large, it's just plain booooring. It seems that in their zeal to emulate classic CRPGs like Baldur's Gate, they forgot to pay any attention to narrative cohesion. It also has one of the absolute worst mapping systems of any CRPG I've played. In places like Old Sycamore, the map is absolutely useless; it literally just shows one big black blob, with no sense of where passages are or what area is connected to what: what then is the point of even having a map?!?. It's like playing table top Dungeons and Dragons with the dungeon master who waits for me to figure out how to tell his story, staring at me blankly like I'm supposed to read his mind. Then, I finally figure out what the hell I was supposed to do (you know, because figuring out what other people want you to do is such good passive aggressive fun) and I arrive at the final boss. My DM didn't read the monster manual. The final boss fight has a challenge rating of 19 and my party is level 12. Following TPK, my DM expects me to spend 2 hours writing character backstory for the next session even though I know my character, her motivations, and her backstory will have approximately zero effect on the next session's story.You could tell this wasn't a well-worked out game when "normal" difficulty means nerfing many of the Pathfinder rules. A strange, strange implementation, given that Pathfinder TT includes extensive guidelines for figuring out the challenge rating of an fight.. I had been greatly anticipating this game from the moment that I had first heard about it. I did not purchase this game when it first released, because I desperately hoped that this game would live up to my expectations. I was hoping that this would be the game that finally returned that feeling of nostalgic greatness that I have been unable to find since the Baldur's Gate and Neverwinter Nights series of games, and I didn't want to ruin that experience by playing an unfinished and buggy game. I let the early reviews dampen my enthusiasm and cause me to hesitate to buy this game. Eventually I did purchase the game, but I was still worried enough by the reports of bugs that I delayed playing it for quite a while.Maybe all of those negative reviews were just greatly exaggerated, or maybe I just happened to wait the right amount of time, but this game is absolutely rewarding my patience. At least through Chapter 3 the game has been free of any noticeable bugs during my first play-through. Well, my first dedicated play-through, since I am a chronic re-starter. It leaves me wondering how many of the reported bugs were actually the responsibility of Owlcat Games, and how many were the result of people modding this game on Nexxus Mods. There are a fair number of mods available already, and I am sure that some of them can cause problems that should not be blamed on the game itself.Anyways, I love this game. I enjoy this game far more than most of the games that have been released over the last decade. I prefer Pathfinder over The Witcher 3 (beautiful game, and great writing, but I hate playing pre-made characters) and even TES: Skyrim (base game kinda sucks, pretty enough with mods, but shallow and empty feeling). I love the variety of options that the base Pathfinder game allows for me to create for my main character. I love that I get to control a whole party of characters instead of just one moody prick. I love that I can fill out my party with characters of my own design if I don't like the pre-made Companions. I don't really care for the pre-made Companions all that much, which is one of my few complaints with Pathfinder. I absolutely love the difficulty level of the game, the fact that it doesn't hold your hand or let you just bull-doze your way through everything. People love to complain about unbalanced encounters and total party-wipes against impossible opponents. Those people should just turn the the difficulty down to story mode. Most of their issues are easily solved by utilizing stealth to scout an area, using the lore skills to identify the strengths and weaknesses of foes, and and preparing the proper spells and strategies for defeating specific foes. Sure, it is still possible to find encounters that you should avoid until later, but that is a good thing. It forces you to use that hunk of grey-matter between your ears that most people let wither away into an atrophied husk. There is a sense of accomplishment when you win a really tough fight that most games don't give you. Maybe your low level party should avoid those swarms of spiders or that dragon until later.I could carry on writing for quite a while about how much fun this game is, but I would rather get back to playing it. If you have ever enjoyed an D&D style RPG on the computer then I would suggest that you get to playing it as well. If you can relate to what i have written then I guarantee that you won't be disappointed with Pathfinder. It is epic on the level of Baldur's Gate II and Neverwinter Nights 2, with even more to offer for a single-player game.. This game is what hardcore gamers have been waiting for. It's deep, it's expansive, and yet, it's all put together well. I've heard that it can be a glitchy mess, and that may be true, but for me personally, I haven't had any problems at all. This game can be very difficult. But difficulty is highly customizeable. Everything is. I love this game. Instantly made its way to my top ten (I own over 400 games on Steam, and over two hundred more that are either not on steam, or not on PC, and I've been playing since 1990 or so).. I have only played the game on easy mode, but I have this to say:1) It is definitely not that difficult. If you can't beat it on hard, lower the difficulty. No brainer, really.2) Don't know anything about the balance. On the difficulty I play (and I play ALL RPGs on Easy, beacause I don't waste my time on trying to be cool when I can just enjoy the story) this is not an issue.3) The story is OK, but it's not great. The characters are the weakest link: most feel generic fantasy stuff, with a few notable exceptions such as the eschatological dwarf.4) The realm management is great. While not a strategy game, you really do feel personally in charge of your kingdom. In fact, it is much superior to DA:Inquisition.To round up: I would definitely recomend the game to any fans of DA:Origins, Icewind Dale or any of the older Bioware titles, also to those who want a blend of strategy and RPG. I would not recomend it to anyone who thinks they are great gamers and that the world of game development revolves around them.. There're already lots of reviews about Pathfinder:Kingmaker so I'll keep it short. In short, every good thing you've heard about this game is true. Fully realised Pathfinder ruleset, enormous adventure, decisions truly matter, great setting and the next best 'dungeons and dragons style game' after Baldur's Gate. Everything bad you've heard about this game is also true. Unbalanced encounters, poor pacing, bugs, loading times, questionable design choices.But I would say the good far outweigh the bad. Proof is I just can't stop playing this game! If you liked Baldur's Gate you owe it to yourself to give this adventure a spin!. Best CRPG there is right now. Better than Baldur's Gate. The number of directions you can take characters is more than 1x10^6 and you would require more time than you are likely to have in your lifetime to do enough replays to do all the combinations of choices. Don't get caught on the way a character bio panel looks at first, it will change three or more times as the story progresses and each character goes through various ordeals and twists. Consequences are often permanent, and your choices matter. You can definitely take too long to get to a quest, and it will have changed based on how long you waited to do it - that can be bad or good, depending on your perspective.The writing is wonderful. There's more text than most small novels. This is kind of game where you can enjoy a break and read the books, read the scrolls, the letters, the diaries, the quest text, and often those are the clues you need to in order to get your bearings on what to do next without cheating via Google. The game is very close to PnP rules. This provides a lot of challenge and management of resources; you can't just spam fireball all day. If you play as if you're braindead then you might just do nothing but let your melee AFK attack stuff, but you won't do so well there. Instead, your spells will have a huge impact on the battlefield and on skill checks, but you can't spam spells, so play smart.I recommend this for anyone who wants to enjoy a truly dynamic story that requires replay to get all of it, dynamic characters, challenging tactical battles, the pressure of leading a kingdom with limited resources and time is against you and intrigue is all around, the feeling of victory in the face of defeat, the primal emotions of loss or betrayal or trust or friendship, the pure fantasy of it all.My dream job is screenwriter for video games, and from that perspective, I thoroughly enjoyed this game.
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Pathfinder: Kingmaker Download Windows 7 Ultimate
Updated: Mar 18, 2020
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